The thrilling conclusion of four teens attempt to escape some mammary based malefactors.
All in Comedy
The thrilling conclusion of four teens attempt to escape some mammary based malefactors.
Can these four teens safeguard their lives and their nipples? Or will the Nipple Man and his clan of backwoods booby burglars beat them?
Join This American Dice at Condo-Con 2020 as they play Die Laughinga short-play, GM-less game where players portray characters in a horror-comedy movie inspired by 80s and 90s cult films.
Everyone's likely to die. It's just a matter of when and how funny you can make it….and how many nipples they have.
Two pandas, two sun bears, and a polar bear walk into a truck stop. What ensues is wild. Join the folks at the 2020 Condo-Con for an adventure to nail the biggest score of honey this side of the Mason Dixon.
The Grand Finale!
Marvel as Dr. Pilchas attempts to make good on his deal with the god of Death, as Herzl tries to convince a village of four inch gnomes that a two and a half foot tall halfling is somehow one of them, and see how Slim, Bard Bard, Brandon and Federico face down a crew of deadly dinosaurs. And behold, the deadly weapon both sides of this conflict have sought!
After having gone through the caverns of Mt Gloom and encountering the god of Death our heroes find themselves in an idyllic village populated by four inch gnomes. But where is the legendary weapon they were sent to find in order to save the beset city of King K Casserole from the Dinosaur Legion that is currently besieging the city? Find out!
Our heroes seem to have awoken the giant ancient protectors of the catacombs of Mt Gloom. Can they escape from these massive marble monstrosities or will they be mangled into mush? And what further dangers lie in the caverns that seem to be their salvation? Perhaps something far darker waits for them on the other side.
Having scaled Mt. Gloom and broken through to the ancient catacombs within, can our heroes brave the bygone dangers to find the legendary weapon rumored to rest here? And will it be enough to stop the Dino Legion as it gets ever nearer to the city they were sworn to protect?
Find out!
The dreaded Dinosaur Legion stomps ever forward conquering all in its path. Now, King K. Casserole has tasked five noble adventurers with a Hail Mary of quest. Journey to Mt. Gloom, find the legendary weapon rumored to be there, and help stop these scaled scalawags.
Dr. Pilchas and Herzl Quarterling return and are joined by a Salamander, a bard, and a ranger. Find out what happens!
Our heroes find themselves at a city beset by creatures from deep within the geothermal chasms. As conflict and conflagration consume the city, will our cast of characters carefully connected with the carts of contents they…..alliteration aside…will they get the food and medicine or die in the fire while the city burns?
The destroyed way stations at their backs, our heroes must cross the blighted plains to complete their journey to Big Chasm city.
But what dangers lie between? Perhaps monstrous beasts from the sky? Perhaps the magmen of the deep caverns? Or, perhaps this will turn into MAGA fan fiction and they’ll end up in a conflict with refugees. Find out!
After Austin subjected his cousins to D&D in the late 90s, they return with a vengeance to experience Dungeon World.
Join a half witch, a kleptomaniac with a beard, and the most violent gastroenterologist in town, as they attempt to cross the blighted wastes and avoid deadly flying ornidones to bring back much needed food and medicine for the people of Jeruschasm.
The Grand Finale!
Our adventurers come face to face with Rook, leader of the Black Stallions, as he attempts to complete a dark ritual. Will they be able to stop him? And more importantly, will they want to when they learn his secret?
Find out!
With Gellan dead, there is only Rook, the last of the Black Stallions, remaining to be found and defeated. But Dormin, has found a magical lamp just like the one in which he had been imprisoned. What awaits these adventurers on their quest?
Find out!
Face to face with Gellan, the wizard of the Black Stallions, our adventurers must determine what his true intentions are. Can they recruit him in their fight against Rook’s dark ritual, or must they kill him.
And what will they do with a tome of unspeakable knowledge and a lamp of familiar power?
Find out!
A dark figure emerges from the Winchester Mansion to wreak havoc on the cast and crew of Ghosts We Gottem!
Plus, will U2 make a cameo? Find out, in the exciting finale!
In their quest to stop the Black Stallions from completing a dark ritual, our adventurers find themselves in a repository of ancient and forbidden knowledge.
Is it guarded by something dark and malevolent…you bet your ass!
Find out!
Down deep in the catacombs of a long forgotten city, our adventurers find magical portals, ancient tomes, and undead minions. Can they stop the evil ritual that may well be happening in the depths of these caverns?
Plus a weird political turn that you wouldn’t expect necessarily.
Find out!
Can Lady Blackbird and the crew of the Owl manage to reunite with the Pirate King Uriah Flint now that they are free from the hold of the Imperial Cruiser the Hand of Sorrow.