The action heats up as our crew of investigators begin to overturn some stones that hide a bit more than they bargained for.
All in Condo-Con
The action heats up as our crew of investigators begin to overturn some stones that hide a bit more than they bargained for.
The Conspiracy deepens as our crew of investigators seeks out facts, and our players at the table seek out snacks!
Between the Earth and Mars there is the Belt, the expanse of space in which a hardscrabble lot attempt to build a life for themselves.
Of course, being tied to neither Earth, nor Mars hardly protects them from intrigue….and of course accents….and also space Mormons.
Join this American Dice and the CondoCon crew for The Expanse!
Discovering just how destructive this force, this creature, this monster, is, our unlikely sleuths must figure out how to stop it, before the railroad’s plans are ruined…and perhaps their very lives are forfiet.
Our team of unlikely railroad sleuths have discovered that something far more ancient than they had imagined lurks out in Gizzard Gulch.
Can they unravel the mystery and keep the trains running?
The railroad thought the they had everything under control, but a missing work crew, and hell…a missing engine, baffle them and the folks of Gizard Gulch.
Can an unlikely team set things right?
In the midst of this dark and foreboding place, a figure has emerged to threaten our heroes.
Can they do away with whatever malevolent force was brought here all those years ago?
Our heroes have arrived in the town where long ago something dark was hidden away.
They are strangers in an unwelcoming environment.
Can they find their way to the forbidden mysteries sealed away years ago?
Something dark was summoned years ago.
Can our heroes grant a dying man’s request to seal it up, or is it all the nonsense of an old man?
A dying man asks one last favor, to right a wrong he committed as a youth.
What dark mysteries lie in his past, and behind sealed doors, and seals of other kinds?
Tasked by Mother Tusk….who, yes, is a talking walrus…to rescue her beloved Spritzel…who, yes, is an otter with an earring…our team of adventurers sets out on a perilous quest.
The CondoCon crew tackles the D&D 5E!
If you like talking animals and characters with whacky voices and whacky characters with no voices, you’ll love this.
On the trail of Lead-Ro Tlakros, the Weequay upstart that thinks he can replace Jabba the Hutt as the number one scumbag on Tattoine, Bobba Fett’s apprentice bounty hunters are a womprat’s hair away from cashing in on a big prize.
Somebody robbed Jabba, and he’s pissed!
You’ve been taken under the wing of the galaxy’s most badass bounty hunter.
Or at least that’s the storyline you have as you sign in to a brand new, totally immersive, Star Wars experience.
You’ll be the first to experience a galaxy far far away like no one else.
The last few years we have brought you some great actual plays from CondoCon….but what the hell is CondoCon and how did it get started.
Austin sits down with Andrew Butler to find out.
With children being abducted and a group of vampires seeking forbidden knowledge, a ghost, a wizard, a fae and a hunter are perhaps the city’s last line of defense.
Ready to start things off, we enter the city when a dark pact has already come to its fruition.
Join the CondoCon gang as they create characters for the dark political urban fantasy that is Urban Shadows by ANDREW MEDEIROS and MARK DIAZ TRUMAN.
Can the brave and colorful Storm Riders save the Birthday Presents that were pilfered from their boss?
Or will a bunch of equally wacky bad guys defeat the forces of good?
Inspired by 80s action cartoons and action figures like Heman and GI Joe, Storm Riders is a rules light RPG by Michael Barford.