Having escaped the Hand of Sorrow, is Lady Blackbird merely out of the frying pan and into the fire?
Find out today!
Having escaped the Hand of Sorrow, is Lady Blackbird merely out of the frying pan and into the fire?
Find out today!
The Lure Corporation team is made aware of a location that has peaked the company’s interest.
What secrets does this unassuming house hold? And what terrors?
Lady Blackbird is on the run from an arranged marriage. She hired a smuggler skyship to take her to the far reaches of the Remnants, so she could be with her once secret lover, the pirate king Uriah Flint. But she has been caught along the way.
Join the CondoCon crew as they see if her long lost love can be found!
The continuing story of the Lure Corporations time between jobs.
The finale sees our gallant Ghostbusters in a world of spun sugar and legally distinct cereal mascots.
But can they destroy this dextrose demon?
Find out!
With the darkness at the Cypress Knowles Tower defeated, and Count Rastovich dead for a second time, the Lure Corporation team faces some of their own demons between their jobs.
The Ghostbusters have discovered that there is something pernicious in Peru!
But before they go jet-setting, they will need to visit an elementary school gym to give a pre-teen a talking to about messing with flights and phantoms.
Join us for the 3rd episode of Ghostbusters from CondoCon 2022 and This American Dice!
The Lure Corporation team has made their way to the heart of the Cypress Knowles Tower.
Hunting a Vampire, they find themselves now at the precipice of darkness.
A hovering hoover haunts the local grocery store!
Good thing the Ghostbusters are on the case!
Can they stop this cereal sucking specter?
Find out on Episode 2 of This American Dice’s CondoCon 2022 edition of Ghostbusters…Ep 2!
Having delved into the heart of darkness, the Lure Corporation team has found themselves on the roof of the Cypress Knowles Tower.
Can they save those they love?
Ot are they doomed?
If busting makes you feel good, you’re in luck!
Join a mess of guys sitting down to play some games and bust some ghosts.
Condocon 2022 and This American Dice present Ghostbusters!
The Lure Corporation team went to the heart of the beast, the place they believe to be the new home of the dark creatures preying on Palmetto City.
Frustrated time and again by visions and tricks, the team has made their way into the tower itself.
Will our brave band of bunnies best the odds and keep their promise to Scarlet the Spoonbill?
Or will they be another litter of kits lost before their time?
Sundry was presented with an opportunity to bring the Lure Corporation acquisition to Mr. Heck in order to extend his time on earth.
Welker learned of something dangerous Matlock could detect, something that seemed dead, yet followed him.
Ashton learned that, to stop these vampires and to save Regan and himself, they would need to cut the head off the snake.
Darkblade had a vision that he may not be human.
The team headed to the Cypress Knowles Tower Gardens, a place of darkness.
Ready for a fight, they crashed through the front gate, only to find themselves lost, and that Welker had killed Regan with the van.
Staring down the hypnotic eyes of the White King, can Hollow, Briar, and Bun Bun make it back to their warren?
Or will they be a snack for that scaly fiend?
After fighting two different dark creatures in the museum, the Lure Corporation team has learned that they have the abilities of super human strength, the power to turn into animals, and some form of mesmerism.
They believe them to be vampires.
Barely escaping a tense encounter with police, the team learned that many exhibits and items from the museum have been moved.
The Warren is a tabletop role-playing game by Marshall Miller, Published by Bully Pulpit Games, about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits. It is a game about survival and community.
Rats!
The dark creatures that plague this museum have shown themselves.
Will the Lure Corporation team be able to survive?
And if they do, will they end up fugitives?
The deadly chimera-hydra is more than a mere mindless monster…it can set traps, kick ass, and it has three heads.
Can our adventurers’ lust for money and fame overcome the bloodlust of this dread beast?
Find out on the exciting finale of the quest for the chimera-hydra.
Forcing their way into the Palm Coast Natural History Museum after hours, the Lure Corporation team is confronted with eerie visions, frightening discoveries in a basement of bones and dirt, and a nearly rabid guard who seeks to stop them.
As sirens blare outside, something frightening rises from within the basement.