Tasked by Mother Tusk….who, yes, is a talking walrus…to rescue her beloved Spritzel…who, yes, is an otter with an earring…our team of adventurers sets out on a perilous quest.
All tagged Dungeons & Dragons
Tasked by Mother Tusk….who, yes, is a talking walrus…to rescue her beloved Spritzel…who, yes, is an otter with an earring…our team of adventurers sets out on a perilous quest.
The CondoCon crew tackles the D&D 5E!
If you like talking animals and characters with whacky voices and whacky characters with no voices, you’ll love this.
The last few years we have brought you some great actual plays from CondoCon….but what the hell is CondoCon and how did it get started.
Austin sits down with Andrew Butler to find out.
After finding a crystal that transformed one of them into a magical flower based Sailor Moon figure, our adventurers are seeking out the other crystals they believe they need to solve the mystery of the dungeon and pass their final exam.
This is the finale, so they will either pass their exam and become adventurers, or fail…and become…well…dead I guess.
As part of their final exam, four young students at Dungeon and Drexel Adventuring Academy head into a dungeon to find its treasures, solve its mysteries, and hopefully get a passing grade.
Oh, yeah…if they can survive.
The Grand Finale of Dungeon World: The Fate of Blackburn the Lesser!
Can Donato make it in time to stop Pascal from being killed?
He and Kha’met have already convinced the city guard to assualt the palace, but Pascal is under the sword of the leader of traitorous Honor Guard.
And can they get to the real mastermind of the plot?
As Pascal tangles with the leader of the traitorous Honorguard, Donato has made a discovery about the false alarm that was raised.
Meanwhile, can Kha’met, at the highest point in the city, send a message to get help, or will the traitors be victorious?
Pascal is face-to-face with some of the traitors, but has Donato abandoned his allies in their greatest time of need?
Will Kha’met change the course of the calamity besetting Piranesi?
The Orcs have returned!
The alarm bells from the walls ring out their warning and what is left of the City Guard rush to their battle stations!
But inside the palace our heroes deal with dangers from within Piranesi.
The Honor Guard, the High Priest, can any of them be trusted?
Or are they all traitors?
Orcs at the gates the alarms announce!
Can our heroes save the Duke, the land, and their very lives as they are beset by not just intrigue, but another invasion?
Find out!
The shit hits the fan as our heroes come face-to-face with a conspiracy.
Can they keep the Duke…the Emperor…safe?
Can they survive?
And what role does their former ally play in all of this?
Bringing the young Duke Blackburn back to the palace may pose challenges that our heroes had not foreseen; particularly as they have yet to determine who betrayed the city to the Orcs.
Will they find themselves welcomed as returning heroes?
Or will they find themselves caught in intrigue and lies?
With Blackburn the Lesser, the heir apparent to Piranesi, found, our heros must return him safely to his home.
They have learned that Woundweaver Yorag is not merely one Orcish warrior; will they findout the true meaning of the title?
In the session that gave us episodes 9 and 10 we had a lot of stuff we cut out.
If you are interested, I have included the audio here on the site, but not in the Podcast feed.
With the life of this Honor Guard literally in Woundweaver Yorag’s hands, can our heroes get to the bottom of the fate of young Blackburn the Lesser, the missing heir apparent of Piranesi?
Who will live and who will die?
Down in the cistern the team faces off against Orcs that have chased the Duke apparent down to he and his Honor Guard’s hold out.
Can they win the day and save this royal child?
Or is it too late?
Entering the network of cisterns and wells beneath the destroyed Orcish Quarter, the team continues their effort to find or avenge the heir apparent of Piranesi.
They know the Honor Guard came this way…and they know they weren’t alone.
But what dangers await them?
Chased off by Orc hounds and javelineers, the team sent to find or avenge Piranesi’s heir apparent find themselves searching of where to go?
And will one of the Honor Guard be the end of Farley?
As our heroes search the destroyed Orc quarter searching to find or avenge the apparent heir to Piranesi, they have faced down hellacious hounds sent against them by the Orcs.
Now they face magic!
Can they find the heir?
Can they avenge him if need be?
Can they even survive?