The team attempts to set a trap for the werecreature they have been hunting.
The team attempts to set a trap for the werecreature they have been hunting.
Strange as the customs of an isolated village may be, it has not escaped the notice of keen treasure hunters such as yourselves that centuries of offerings and shipwrecks have left a great hoard of untouched riches beneath the waves.
You have heard rumors of a cove there, just visible at low tide. Superstitious villagers avoid it, but
you know better than to believe their tales.
The team discovered that this is indeed some kind of were-creature that is activated three times a month. It’s been striking at animals in the nearby State Forest, and not merely animals…but a young couple was only narrowly saved from death….for now.
Strange as the customs of an isolated village may be, it has not escaped the notice of keen treasure hunters such as yourselves that centuries of offerings and shipwrecks have left a great hoard of untouched riches beneath the waves.
You have heard rumors of a cove there, just visible at low tide. Superstitious villagers avoid it, but
you know better than to believe their tales.
The team learned that they’re searching for a creature that at least three times a month consumes the flesh and the hearts of victims. They will have to search in the Swamps Head Forest, but they’ve learned that their quarry also comes into the city…far too often.
Strange as the customs of an isolated village may be, it has not escaped the notice of keen treasure hunters such as yourselves that centuries of offerings and shipwrecks have left a great hoard of untouched riches beneath the waves.
You have heard rumors of a cove there, just visible at low tide. Superstitious villagers avoid it, but
you know better than to believe their tales.
One of the world’s largest corporations has taken a mysterious interest in a west-coast Florida town on the grow; not labor, or even natural resources, but the supernatural.
A team of investigators are sent to “acquire” whatever strange and unexplainable phenomena they can find.
Seeking the the sunken treasures offered up to the sea, Orlin, Russel, and Nima head onto the seas to find either untouched riches or their doom
Welcome back to Hits on the Record, tonight our topic is the meteoric success of country singer-songwriter Sundry Charms, and his platinum hit New Town Lane.
How did this relatively unknown skyrocket to the top of not just the country scene, but to the top of the charts of the wider music world, all without connection to, or even long experience in, any of the traditional country, or pop, studios or producers?
Strange as the customs of an isolated village may be, it has not escaped the notice of keen treasure hunters such as yourselves that centuries of offerings and shipwrecks have left a great hoard of untouched riches beneath the waves.
You have heard rumors of a cove there, just visible at low tide. Superstitious villagers avoid it, but
you know better than to believe their tales.
One of the world’s largest corporations has taken a mysterious interest in a west-coast Florida town on the grow; not labor, or even natural resources, but the supernatural.
A team of investigators are sent to “acquire” whatever strange and unexplainable phenomena they can find.
This American Monster is a podcast from This American Dice.
Our first full episode will be released October 21st.
Who?
Legend of the Five Rings produced the amazing sandbox setting Mimura: Village of Promises back in 2001.
Well, we’ve done L5R already, but what if we translated this fantasy feudal Japanese setting to a Wild West setting?
Essentially, what if we Magnificent Sevened this thing?
David and Austin sit down to discuss the NPCs that should inhabit this world.
We played a game, but what did we learn? How can you learn from us to make your games better?
When and where?
Legend of the Five Rings produced the amazing sandbox setting Mimura: Village of Promises back in 2001.
Well, we’ve done L5R already, but what if we translated this fantasy feudal Japanese setting to a Wild West setting?
Essentially, what if we Magnificent Sevened this thing?
David and Austin sit down to discuss when and where this should take place
In this episode, we reflect on the game and what we thought about it
Legend of the Five Rings produced the amazing sandbox setting Mimura: Village of Promises back in 2001.
Well, we’ve done L5R already, but what if we translated this fantasy feudal Japanese setting to a Wild West setting?
Essentially, what if we Magnificent Sevened this thing?
David and Austin sit down to discuss the premise and discuss what a western is.
The lone wolf, the apathetic, the high concept, the political message.
Which character types function best in an RPG and which tend to muck things up?
Austin and David shed some light on character type do’s and don’ts in Role-Playing Games.
Today, as a special thank you to everyone that has listened to our Dragon of Icespire Peak (DOISP) story for … nearly an entire year, This American Dice brings you a special treat!
Painstakingly collected here is every musical spell woven by Saraphina and her trusty magical ukelele during her adventures around Phandalin!
I did not have sexual relations with that dragon.
How truthful do characters need to be when moves compel them to tell the truth?
Can they give weasel oil executive type answers? Or do they need to be an open book?
Austin and David sit down to share their wisdom on this topic and provide GMs and players some advice regarding how to handle the truth in RPGs